Virtual reality and learning: Where is the pedagogy?
The aim of this paper was to build upon
D
algarno and
L
ee's model or framework of learning in three‐dimensional (3‐
D
) virtual learning environments (
VLEs
) and to extend their road map for further research in this area. The enhanced model shares the common goal with
D
algarno and
L
ee of identifying the learning benefits from using 3‐
D VLE
s. The approach adopted here is to attempt a more pedagogical description using the concept of pedagogical immersion as derived from
M
ayes and
F
owler's framework for mapping stages of learning onto types of learning environment. The paper adopts a “design for learning” perspective and in doing so hopes the combined framework will prove useful to those designing learning activities in 3‐
D VLE
s.
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Robert M. Yerkes, John D. Dodson
Taehyun Kim, James Planey · 2023
- Published
- Jan 27, 2014
- Vol/Issue
- 46(2)
- Pages
- 412-422
- License
- View
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