journal article Jan 01, 2013

Platform Performance Investment in the Presence of Network Externalities

View at Publisher Save 10.2139/ssrn.2329217
Topics

No keywords indexed for this article. Browse by subject →

References
57
[1]
D Allen First look: Sony ps3 versus nintendo wii'. Available from PC World (2006) 10.17265/1537-1506/2006.02.016
[2]
E Anderson Video game project management interviews (2008)
[3]
S Anderson "Market provision of broadcasting: A welfare analysis" Review of Economic Studies (2005) 10.1111/0034-6527.00357
[4]
M Armstrong "The theory of access pricing and interconnection" Handbook of Telecommunications Economics (2002)
[5]
M Armstrong "Competition in two-sided markets" Journal of Economics (2006) 10.1111/j.1756-2171.2006.tb00037.x
[6]
M Armstrong "Two-sided markets, competitive bottlenecks and exclusive contracts" Economic Theory (2007) 10.1007/s00199-006-0114-6
[7]
M Armstrong "Mobile call termination" The Economic Journal (2009) 10.1111/j.1468-0297.2009.02276.x
[8]
B Arthur "Competing technologies, increasing returns, and lock-in by historical events" Economic Journal (1989) 10.2307/2234208
[9]
A Basu "Indirect network externality effects on product attributes" Marketing Science (2003) 10.1287/mksc.22.2.209.16037
[10]
Economics of an Information Intermediary with Aggregation Benefits

Hemant K. Bhargava, Vidyanand Choudhary

Information Systems Research 2004 10.1287/isre.1040.0014
[11]
K Boudreau Platform rules: Multi-sided platforms as regulators (2008)
[12]
B Boyer isuppli: Ps3 sold at $300 loss on hardware components (2006)
[13]
F Brooks The mythical man-month (1975)
[14]
B Caillaud "Chicken and egg: Competition among intermediation service providers" RAND Journal of Economics (2003) 10.2307/1593720
[15]
"Casual games market report" Casual Games Association (2007)
[16]
P K Chintagunta "Measuring marketing-mix effects in the 32/64 bit video-game console market" Journal of Applied Econometrics (2009) 10.1002/jae.1056
[17]
J P Choi "Network externality, compatibility choice, and planned obsolescence" Journal of Industrial Economics (1994) 10.2307/2950488
[18]
INDIRECT NETWORK EFFECTS AND THE PRODUCT CYCLE: VIDEO GAMES IN THE U.S., 1994-2002*

MATTHEW T. CLEMENTS, Hiroshi Ohashi

The Journal of Industrial Economics 2005 10.1111/j.1467-6451.2005.00268.x
[19]
K Corts "Software exclusivity and the scope of indirect network effects in the u.s. home video game market" International Journal of Industrial Organization (2009) 10.1016/j.ijindorg.2008.08.002
[20]
M Cusumano "Technology strategy and management the evolution of platform thinking" Communications of the ACM (2010) 10.1145/1629175.1629189
[21]
B Dutka Do multiplatform games affect console sales (2009)
[22]
T R Eisenmann "Strategies for two-sided markets" Harvard Business Review (2006)
[23]
T R Eisenmann Strategic Management Journal (2011) 10.1002/smj.935
[24]
J Farrell "Standardization, compatibility, and innovation" RAND Journal of Economics (1985) 10.2307/2555589
[25]
J Farrell "Installed base and compatibility: Innovation, product preannouncements, and predation" American Economic Review (1986)
[26]
N Gandal "The dynamics of technological adoption in hardware/software systems: the case of compact disc players" Journal of Economics (2000) 10.2307/2601028
[27]
A Gawer Platform leadership: How Intel, Microsoft, and Cisco drive industry innovation (2002)
[28]
A Gawer "How companies become platform leaders" MIT Sloan management review (2008)
[29]
R Gretz Hardware quality vs. network size in the home video game industry (2010) 10.1016/j.jebo.2010.07.007
[30]
A Hagiu "Pricing and commitment by two-sided platforms" RAND Journal of Economics (2006) 10.1111/j.1756-2171.2006.tb00039.x
[31]
A Hasseldahl Microsoft's red-ink game (2005)
[32]
S Jones "Performance implications of product life cycle extension: The case of the a-10 aircraft" Journal of Business Logistics (2008) 10.1002/j.2158-1592.2008.tb00092.x
[33]
U Kaiser "Price structure in two-sided markets: Evidence from the magazine industry" International Journal of Industrial Organization (2006) 10.1016/j.ijindorg.2005.06.002
[34]
M L Katz "Network externalities, competition, and compatibility" American Economic Review (1985)
[35]
M L Katz "Technology adoption in the presence of network externalities" Journal of Political Economy (1986) 10.1086/261409
[36]
M L Katz "Product compatibility choice in a market with technological progress" Oxford Economic Papers, Special Issue (1986) 10.1093/oxfordjournals.oep.a041761
[37]
M L Katz "Systems competition and network effects" Journal of Economic Perspectives (1994) 10.1257/jep.8.2.93
[38]
R Kim Wii needs more games. developers push to meet demand on popular box (2007)
[39]
E G Kristiansen "R&d in the presence of network externalities: Timing and compatibility" RAND Journal of Economics (1998) 10.2307/2556103
[40]
Q Leheng Wii development costs a quarter to half compared to PS3/360 (2006)
[41]
S Liebowitz "Network externality: An uncommon tragedy" Journal of Economic Perspectives (1994) 10.1257/jep.8.2.133
[42]
Monopoly and product quality

Michael Mussa, Sherwin Rosen

Journal of Economic Theory 1978 10.1016/0022-0531(78)90085-6
[43]
H Nair "Empirical analysis of indirect network effects in the market for personal digital assistants" Quantitative Marketing and Economics (2004) 10.1023/b:qmec.0000017034.98302.44
[44]
G Parker Information complements, substitutes, and strategic product design. mimeo (2000) 10.2139/ssrn.249585
[45]
G Parker "Two-sided network effects: A theory of information product design" Management Science (2005) 10.1287/mnsc.1050.0400
[46]
G Parker "Six challenges in platform licensing and open innovation" Communications &amp (2009)
[47]
G Parker A digital postal platform: Definitions and a roadmap (2012) 10.2139/ssrn.1079712
[48]
G Parker Innovation, openness and platform control (2013) 10.2139/ssrn.1079712
[49]
J C Rochet "Platform competition in two-sided markets" J. Eur. Econom. Assoc (2003) 10.1162/154247603322493212
[50]
Two-sided markets: a progress report

Jean-Charles Rochet, Jean Tirole

The RAND Journal of Economics 2006 10.1111/j.1756-2171.2006.tb00036.x

Showing 50 of 57 references

Metrics
3
Citations
57
References
Details
Published
Jan 01, 2013
Cite This Article
Edward G. Anderson, Geoffrey Parker, Burcu Tan (2013). Platform Performance Investment in the Presence of Network Externalities. SSRN Electronic Journal. https://doi.org/10.2139/ssrn.2329217
Related

You May Also Like