journal article Jan 01, 2025

Close Reading a Close Reading

Loading Vol. 17 No. 28 pp. 71-86 · Consortium Erudit
View at Publisher Save 10.7202/1124429ar
Abstract
Mystery House is a game that was released in 1980 for the Apple II computer. It was the first text adventure game known to be illustrated and was the game design debut of celebrated game designer Roberta Williams. The landmark 2008 book Mechanisms: New Media and the Forensic Imagination performed a close reading of a Mystery Housefloppy disk, and in this paper I turn a critical eye to this previous work. My close reading of Mystery House’s earlier close reading reveals a number of problems, which I use as a vehicle to highlight a notable and important technical gap in game studies scholarship, and argue for an inclusive approach to advancing the field.
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Published
Jan 01, 2025
Vol/Issue
17(28)
Pages
71-86
Cite This Article
John Aycock (2025). Close Reading a Close Reading. Loading, 17(28), 71-86. https://doi.org/10.7202/1124429ar