journal article
Nov 06, 2021
Playing a new game—An argument for a teacher‐focused field around games and play in language education
Abstract
AbstractIn this paper, we argue that current research on games in language education, predominantly framed as “digital game‐based language learning” (DGBLL), is lacking details regarding the role of teachers, or more precisely, the verbalization of the pedagogical underpinnings, scaffolds, and techniques teachers use to successfully integrate games and play in their teaching contexts. Thus, we propose a new direction of research that emphasizes the importance of teachers in game‐based language learning and argue for the necessity of an inclusive field of inquiry that is open to the diverse instantiations of games and play which exist outside the current scope of DGBLL. This new field places teachers and a deeper consideration of the connections between play and learning at the center of an approach to studying the intersection and implementation of games and language teaching. We present three “ludic language pedagogy” (LLP) studies which demonstrate what teaching with and around games looks like. Finally, we propose numerous avenues of further inquiry for teachers and researchers to advance the field of LLP.
Topics
No keywords indexed for this article. Browse by subject →
References
98
[1]
Adams E.(2005).The designer's notebook: Educational games don't have to stink!Gamasutra.https://www.gamasutra.com/view/feature/130603/the_designers_notebook_.php
[3]
Blake R. "Technology and the four skills" Language Learning & Technology (2016)
[5]
Bransford J. (2000)
[6]
Bregni S. "The Italian digital classroom: Italian culture and literature through digital tools and social media" NEMLA Italian Studies (2017)
[8]
Brown J. D. (1995)
[9]
Bruckman A.(1999). Can educational be fun? Game developers conference 99 pp. 75–79. San Jose California.
[10]
Bygate M. (2001)
[11]
[13]
Chik A. "Digital gaming and language learning: Autonomy and community" Language Learning & Technology (2014)
[16]
Cook G. (2000)
[17]
Cope B. (2016)
[19]
Crookall D. &Oxford L. (1990).Simulation gaming and language learning. Newbury House.
[20]
deHaan J. "Teaching language and literacy with games: What? How? Why?" Ludic Language Pedagogy (2019) 10.55853/llp_v1art1
[21]
deHaan J. "Jidoukan Jenga: Teaching English through remixing games and game rules" Ludic Language Pedagogy (2020) 10.55853/llp_v2pg2
[22]
deHaan J. "“Game Terakoya class 1” walkthrough: Directing students' post‐game discussions, academic work and participatory work through goals, curriculum, materials and interactions" Ludic Language Pedagogy (2020) 10.55853/llp_v2wt1
[23]
deHaan J. "Game‐based language teaching is vaporware (Part 1 of 2): Examination of research reports" Ludic Language Pedagogy (2020) 10.55853/llp_v2art2
[24]
deHaan J. "Game‐based language teaching is vaporware (Part 2 of 2): It's time to ship or shut down" Ludic Language Pedagogy (2020) 10.55853/llp_v2art3
[25]
deHaan J. (2020)
[26]
Sousa F. (2018) 10.1163/9789004388826_004
[27]
Deterding S. Dixon D. Khaled R.&Nacke L.(2011 September). From game design elements to gamefulness: Defining "gamification". In A. Lugmayr H. Franssila C. Safran & I. Hammouda (Eds.) Proceedings of the 15th international academic MindTrek conference (pp. 9–15) New York NY: ACM.
10.1145/2181037.2181040
[28]
Dewey J. (2007)
[30]
Egenfeldt‐Nielsen S. (2005)
[38]
[39]
[40]
Jones D. M. "Games in the language learning classroom: Is the juice worth the squeeze?" Ludic Language Pedagogy (2020) 10.55853/llp_v2art1
[43]
Krashen S. D. (1982)
[44]
Krashen S. D. (2004)
[45]
Lantolf J. P. (2011)
[48]
Long M. (2015)
Showing 50 of 98 references
Metrics
23
Citations
98
References
Details
- Published
- Nov 06, 2021
- Vol/Issue
- 54(4)
- Pages
- 1164-1188
- License
- View
Authors
Cite This Article
James York, Frederick J. Poole, Jonathan W. deHaan (2021). Playing a new game—An argument for a teacher‐focused field around games and play in language education. Foreign Language Annals, 54(4), 1164-1188. https://doi.org/10.1111/flan.12585
Related
You May Also Like
The Results of the National Heritage Language Survey: Implications for Teaching, Curriculum Design, and Professional Development
Maria Carreira, Olga Kagan · 2011
218 citations
Heritage language education: A proposal for the next 50 years
Maria Carreira, Olga Kagan · 2018
84 citations